Also, changing the system itself is sufficient, as it'll change the SPOB within as well). (EDIT: All this applies to Evlei too, it uses the same bits. To note, it's not the same Federation government as the one before, it points at govt151, which is also "Federation" with a few minor differences. The last thing I had to do was check out a bunch of Mu'halik spies and make sure if they were. So, if you want to make a plugin that switches Rebel systems to the Federation, b148 seems to be the way to go. This may be an easy one.I am near the end of the 'slave vel'os missions. For Federation storyline, it comes up in the outfitter tab. Or you can be in any auroran empire bars and you would get a request from Mu'Randa. ![]() If you decline that you start the polaris storyline. Taking a quick look at the Federation and Rebel storylines, b148 is activated at the end of the Rebel storyline while it's also activated at the point in the Federation storyline where you attack Rebel II. After completing this task, if you accept the next task (when a vellos asks for your help in the bar on earth), you proceed to the vellos storyline. You'd be interested to look in Nova Data 2, SYS533 for Koria after the storyline, or 483 pre-storyline change.īoth have similar visibility bit strings it would appear that pre-storyline is set to be visible if both b148 and b305 are inactive, while post-storyline Koria is set to be visible (and cover over the original one) if either bit is activated. If you can paste the expression used to determine the effect you’re trying to figure out, I can decipher it for you… although I’ll have no idea which actual bits are which. ![]() If we say !1, it means we’re looking for any bits except 1. If we say 1 | 2, it means we’re looking for either. If we check an expression like 1 & 2, it means that we are looking for bits 1 and 2 to both be set. I think we used &, | and ! as the symbols for those, respectively, ala C-style Bitwise operators. They can be combined with AND, OR and NOT. You can also check them at various points in time.Ĭontrol bits can be used in what we call “logical expressions” as well. So, Nova Control Bits (ncbs, a pun on mcb for Matthew C Burch) are a “bit field” - they’re a block of on/off flags that you can set at various opportunities in Nova, most often on missions. You have to understand- the last time I really used them was 18 years ago! With signs that ASW's website was on shaky legs, members of the community made their own archives.ĮVula Escape Velocity Resources (Internet Archive backup of )ĮV Nova Storyline Walkthroughs (arpia.be)ĮV Nova Plugins ( ev.appcraft.name, Cythera Guides) (Third party backups of Ambrosia Software plug-in repository) ![]() (OS X (pre-10.15) executables/utilities)Įven though it was purchasable before then, the Ambrosia site had not automatically sent license codes for a long time, and people had to send e-mails to get one. Downloads for Nova, as well as Nova TCs, are available in the links below: Since circa May 2019, with going down for good it seems, there is no longer a way to legally purchase a license for EV Nova. Posts regarding EV, EV Override, and EV Nova total conversions are also welcome. With signs that ASW's website was on shaky legs, members of the community made their own archives.ĮVula Escape Velocity Resources (Internet Archive backup of )ĮV Nova Storyline Walkthroughs (arpia.be)ĮV Nova Plugins ( ev.appcraft.Feel free to talk about anything related to the game EV Nova, the space adventure-strategy game created by Matt Burch and developed by ATMOS. ![]() Feel free to talk about anything related to the game EV Nova, the space adventure-strategy game created by Matt Burch and developed by ATMOS.
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